Info & Contact ↑ Info & Contact

is a freelance designer currently based in Berlin. While the main body of his work deliberately lies within furniture and industrial design, Christophe does also work as a creative in other design disciplines, collaborating with friends in the field of graphic design or exploring projects on a more architectural scale.

In addition to his self-initiated and freelance projects, Christophe has spent a year as a product developer at german furniture brand ClassiCon and, since 2017, he is working as assistant designer for Berlin-based studio Geckeler Michels.

As a freelancer, Christophe offers a range of creative services including design and development, visualisations, 3D modeling and rendering as well as technical development.

Feel free to get in touch: christophearm@gmail.com



About ↑ About

Christophe Armand is a freelance designer currently based in Berlin. While the main body of his work deliberately lies within furniture and industrial design, Christophe does also work as a creative in other design disciplines, collaborating with friends in the field of graphic design or exploring projects on a more architectural scale.

In addition to his self-initiated and freelance projects, Christophe has spent a year as a product developer at german furniture brand ClassiCon and, since 2017, he is working as assistant designer for Berlin-based studio Geckeler Michels.

As a freelancer, Christophe offers a range of creative services including design and development, visualisations, 3D modeling and rendering as well as technical development.

Feel free to get in touch: christophearm@gmail.com

Mark

Orb
Prototype, 2016

↓ Description

Orb’s textile-covered disk uses indirect colour: it reflects the light that shines onto its rear side to the surrounding space, allowing the appropriation of a specific area within the room and inviting the user to interact with the setting of the light by changing the position of the disk or the direction of the independent light source.

B.F.A. Thesis @ Bauhaus-Universität Weimar

Orb
Prototype, 2016

↓ Description

Orb’s textile-covered disk uses indirect colour: it reflects the light that shines onto its rear side to the surrounding space, allowing the appropriation of a specific area within the room and inviting the user to interact with the setting of the light by changing the position of the disk or the direction of the independent light source.

B.F.A. Thesis @ Bauhaus-Universität Weimar